



Camille Bonnus
Game Design Student
Looking for an internship or apprenticeship







About Me
Nice to meet you!
Hi there, this is Camille!
I’m a passionate Game Designer with a strong focus on Narrative Design and Level Design. My mission is to craft immersive and meaningful experiences, always pushing the boundaries of traditional game design. Whether it’s building compelling stories or designing dynamic levels, I thrive on bringing innovative ideas to life.
Let’s create something extraordinary together!
Professional Experience
Skytale
02/2025 - 04/2025

For a period of 2 months, I joined the Skytale association's team of volunteers as an Puzzle Game Designer. During this short period, I'm very proud to have been able to
create a 40-minute playable
level that will be integrated
into the final game.
This was achieved by
exploiting all the tools
offered by the engine.

Projects
DELIVRANCE
05/2025 - 06/2025
Level Designer
Adventure
Unreal Engine 5
Game Designer

Over the course of 6 weeks, I took part in the creation of an adventure game about Scotland. My intention as a Game Designer was to create a strong sense of parallel between the player's and the character's learning. Both of the game mechanics and of the world around him.

11/2024 - 01/2025
FLIP IT
Unreal Engine 5
Project 3C
Developer
Level Design
Game Designer
Creating a game with a focus on the ergonomics and enjoyability of the 3Cs was a new exercise for me. The aim was to concentrate on creating a “toy” rather than a complete gaming experience. That's why we decided to make a game based on inertia, where players embody hamsters in balls.


MYTHO-LOGIE
09/2024 (5 days)
UX Design
Project 3C
Unreal Engine 5
Game Designer

This project was carried out during a game jam organized at my school. The theme was information. This game deals with the way in which the meaning of images can be diverted using certain elements, in the world of Greek mythology.
