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Do you know how easily the context of an image can be distorted?
The aim of Mytho-Logie is to play around with this. You'll have to use stickers to divert the meaning of a propaganda poster. Set against the backdrop of Greek mythology, during the conflict between siblings Apollo and Artemis.
-Introduction Cinematic-
Throughout this project, my role was to write the game rules so that the developers could integrate them, balance the game, and design the game's UX to guide the artists in creating the assets.
-WALKTHROUGH-
Softwares

Figma

Git

Excel

Unity
My work
My role was to make a Game Design Document and update it during the project, so that the developers could understand how they were supposed to work and the features. I also indicated the different variables that needed to be kept accessible for integration and balancing later on.
During the creation of the game we were divided between making an arcade game or a creative game and finally decided to take the creative side. The player doesn’t have to worry about points; his goal is to make something fun with the stickers and posters. In order to do that I had to think of features to spice up the game, such as a text sticker which allows the player to have text on the poster and an option to let him download his poster and send it later.
Later in the project, I was in charge of integrating the posters and sticker pools.
I also worked on balancing the points obtained by the stickers according to their placement. In order to make this we used an excel which was downloaded in Unity so he could read it, I had to write as many possibilities of stickers and placements as I could for every poster and determine as well the amount of points the player got.

Itch.io
The Team
Game Artists
Iason Sawides
Eleonore Wentz
Roxane Poidras
Chiara Gandon
Music and Sound Designer
Hugo Le Bolloc'h
Game Designer
Samuel Guegant
Game Developers
François Lahalle
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